Interactive Exhibition: Creating Music

For my exhibition I want to make the user as immersed in the experience as possible, I wanted to make the user feel the emotion of the exhibition. Music is a great way of making an individual feel the emotion you are trying to emit from your exhibition.

The feelings I want the user to feel when using my exhibition are:

Nostalgia
Sadness
Pride

I have already done some research into color theory, and selected some colors that relate to these emotions. I really wanted to emphasize the emotional aspect of my exhibition, because it is all based around memory’s and this can be considered an emotional experience ‘remembering’.

On the ‘I remember’ page, which I analysed earlier on in another post here is a link to the experience: I Remember

For further research I looked into other music that resemble a similar theme to the I remember page, to gain some inspiration.


 

Bellow are some of the tracks I listened to:

William Basinski – d|p 1.1

Aphex Twin – Stone In Focus

All of these songs including the ‘I Remember’ background are all very atmospheric and do convey a lot of emotions, and I guess it depends on the person listening to decide on the emotions they are feeling from listening.


Making The Track

The first thing I did was selected a sample for the main melody which was an electric piano. I then adjusted the pitch and the effects such as the distortion and the glide.Here is the picture of the plugin, that I changed the effects on:

song1

I then went onto creating the main melody using the piano roll, and then added a pad synth in the background to make the song more atmospheric, and add bass, picture:

song2

After I added an audio clip of waves, and adjusted the sound levels and EQUO so the noise of the waves dips out at keys points of the track, picture:

song4

Here is my finished track I uploaded to soundcloud:

I tried my hardest to keep it interesting throughout, but at the the same time ambient and minimal so there is not to much going on in the background.

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Interactive Exhibition: Augmented Reality In Museums

 

In this post I showcase my research into augmented reality, to see how it works and how I can implement it into my exhibition.

Augmented reality is a technique that is starting to appear in select museums across the globe, not only that but it is also used for advertisement purposes and used with some applications for visual novelty’s.

Bellow is a video of augment reality at work within a museum:

Augment reality overlays digital information over what we can see in the real world through the camera on a device, the information displayed is usually a 3d object, sound, or video.

The use of augmented reality could really enhance this experience, a create a form of interactive environment. There are two types of augmented reality marker based and markerless. Marker-less rely’s on location data and doesn’t really fit into what I want to achieve with augmented reality.


How Marker Based Augmented Reality Works


Here is a diagram that basically sums up how marker based augmented reality works, taken from: Exeter University Article

This function would work with the application on the tablet that is handed to the individual at the door, these ‘symbols’ will be stored in the application and be recognized displaying a 3d representation through the camera of the tablet or mobile device.

I will use this at each object of interest at the exhibition, there will be a symbol for each and once scanned, will bring up the 3d objects ‘the memorys’ that relate to the subject matter of the object.

Can this be implemented?
To conclude from my research into augmented reality, I can conclude that this process will work at the exhibition.

Interactive Exhibition: UGC (User Generated Content) In Museums

In this piece of research I look into whether or not it would be possible to have an exhibition within a museum that was solely based on user generated content, and if so how would this work?


Content Management System

From my research I came to the conclusion for this to work the exhibition must have its own content management system, one for the user side and the other for a member of staff at the museum to control and give permissions for the UGC. This will mainly be attached to the application side of the exhibition that can be downloaded.

The content that is uploaded must also be able to be edited at a later date in case they want to add more images or notes.

The User CMS Needs:
The CMS for the user must be fairly simplistic and easy to use, allowing them to add photographs and add in the written content. The user must also be able to share and add tags to certain pieces of UGC.

The Staff CMS Needs:
The CMS for the staff must have an admin log in, and allow them to add permissions and filter the UGC dependent on whether or not the UGC is relative to the exhibition or if what has been uploaded is inappropriate.

Also something I have decided on, a memory can not be uploaded unless it is linked to at least one photograph and must have some information entered in.


API (Application Program Interface)


“a set of functions and procedures that allow the creation of applications which access the features or data of an operating system, application, or other service.”

Using an “Application Program Interface” will allow people at the museum to log onto there account’s on the website or social networking service the individual may use, from either the tablet or their own mobile device.

Websites and applications that allow permission for other services to use there API, which would be useful for this exhibition would be Facebook, Dropbox, and Twitter.

                                                
Allowing an individual to share a photograph they may have on there facebook of something relevant, and then writing the information in to go with it.


Filtering The UGC

Because this exhibition is based on UGC there will be a lot of content being uploaded, meaning there will be a lot of UGC to filter and moderate. During my research I came across a company called ‘Inversoft’.

Inversoft has an incredible and powerful moderation tool that filters text and images, and also works with outsourced moderation partners.

Link: Inversoft

Alongside this the CMS built for the staff of the maritime museum, will be able to manually filter content, if some of the images get through that are not vulgare in anyway the staff of the maritime museum can decide whether they are relative to the subject matter, and give them permission to go up.

Can this be implemented?
To conclude on this piece of research I can say that this process of using UGC on the exhibition is possible.

 

 

Interactive Exhibition – Persona’s

 

One thing that is essential in this process is understanding who you’re target audience is for this exhibition, and understanding what kind of individuals would be interested in this exhibition.

From my research into the target audience of history museums I discovered:

History Museum’s have older visitors, over 60% of these visitors are over the age of 50.

A quarter are parent’s with young children

From my research into the target audience of the “BacktrackHull” Facebook page that resembles a similar concept to my exhibition:

The most popular contributors are both male and female between the ages of 25-34

And the second highest contributors are between the ages of 45-54

And from my tally of contributions on the page:

People aged between 40-60 contribute the most to the page, but a younger age group ranging between 18-30 show interest in the contributions.

This created a clearer picture in my head for my persona’s, having an idea of the age group of the visitors at the museums, and also age groups and people who would be interested in my exhibition.

From the various different age groups who would be attending the museum, and the exhibition it came to me that these visitors would maybe be coming on family visits, so I decided to create three different personas, one for a younger audience, a middle aged audience, and an older audience.

For further research I conducted a small question-are for a select few who would fall under these age groups, to create a greater idea of what they will be looking for in the exhibition and what there needs would be.


 

Susan


 

How are you with using modern day technology such as tablets and mobile devices?:

I have an iPhone and a tablet, during time at home I spend a lot of time using my tablet, so I am pretty comfortable with using modern day technology.

Would you feel drawn to modern day interactive features when attending a museum, as apposed to using the older techniques?:

I would but usually I find limitations to the amount of content present on these interactive features, and find a lot of the time with the use of older techniques there is always a lot of information present.

persona1


 

Maggie


How are you with using modern day technology such as tablets and mobile devices?:

I don’t its all new to me, only when my daughter shows me things but I don’t really use these things.

Would you feel drawn to modern day interactive features when attending a museum, as apposed to using the older techniques?:

If I was with my family, I only really attend museums with friends or my family only if they where using it and I stood and watched.

 

persona2


 

Alex


 

How are you with using modern day technology such as tablets and mobile devices?:

Because a lot of my work and personal interests revolve around using computers and other devices, I would say I am pretty good with modern day technology.

Would you feel drawn to modern day interactive features when attending a museum, as apposed to using the older techniques?:

Of course the older techniques are out dated, and I feel modern day technology needs to be implemented into more museums It makes it more interesting, and draws in some one like me who is used to this kind of technology.

persona3


Conclusion

 

 

Now I have a greater idea of who I am aiming at this process of creating a persona has painted a clearer picture for me, on who I am aiming at and how I am going to make this exhibition to appeal to these types of people. This exhibition would maybe be aimed at family’s like a family day out.

 

Interactive Experience: Concept & Ideas

In this post I will be discussing what my ideas are for the exhibition, to give an outline of exactly what I want to achieve (if possible). Bellow is a quick summery of the concept of my exhibition along with the main concept.


The Exhibition


 

Concept
An exhibition that allows users to upload memory’s relating to hulls fishing heritage, including photographs or notes. This content such as the photographs and notes can be brought in and scanned in at the museum, or the tablet that is given to them allows the individual to onto Facebook or any other online service and upload images already included on the site. or they can be implemented from home via an application the user can download of the “exhibition/app” and upload the content that way.

Summary
Summarizing the purpose of the concept, I want to excite people with hulls fishing heritage and want it to be an exhibition that is quite personal to the general public of hull, because it is our heritage and people of all ages take pride in this.


Ideas


 Because the project is about implementing modern day techniques into a certain museum, I have thought of a few things I could implement using my exhibition, they are as follows:

Functionality

User Generated Content
One thing that plays a key part in this exhibition is user generated content, so I will need to look into how this is made possible at the museum and what techniques are used to allow this functionality at a museum.

Augmented Reality
One thing I have been thinking about, and I know is in use at the moment in some museums is the use of “augmented reality”, this would be a very interesting area to look into. My idea is when an individual enters the museum they are handed a tablet, and when they approach a certain object of interest within the museum, they can use a QR code located on the object, and brings up memories relating to this certain object.

Geo-Location
Using a form of location detection, that allows the user to form some idea of exactly where they are via viewing a map on the tablet. This would also come in handy using the camera on the tablet to allow the user to locate where each individual object of interest in the museum is.

Which can be seen in use bellow, this would be a good idea because it shows the user exactly where everything is through the camera so they can get a greater idea of exactly where the object of interest is located in the museum.


Needs


Filtering User Generated Content
Filtering the content is necessary, mainly to narrow down the content that is being uploaded because some individuals may upload vulgar, or unnecessary content that does not relate to the subject matter.